VAST EdenLive Explained: Open-Source Real-Time AI Video Rendering for Games and Interactive Worlds
EdenLive lets a game engine or coding agent run the world while a 5B or 14B open model repaints its rough proxy video in real time. VAST reports 29.8 FPS at 1280 x 704 on one H100 and about 24.7 FPS on an RTX 5090. Here is how it works, what it needs, and what the license allows.



















